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  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Huh.

    Huh.

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  • Well friends, it’s finally time. I know there’s a lot of Kickstarters out there right now but I can’t wait any…

    Well friends, it's finally time. I know there's a lot of Kickstarters out there right now but I can't wait any...

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  • Oh my heart! There’s a backer level that gets you a canvas print of a piece of art from the rulebook. It’s my…

    Oh my heart! There's a backer level that gets you a canvas print of a piece of art from the rulebook. It's my...

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  • Roses and Thorns and Applause

    Primetime Adventures has fan mail. Burning Wheel offers inducements for specific kinds of positive player behavior (embodiment, workhorse, etc.). There are others of course, but those popped into my head. Economic incentives are great and usually (!) actually incentivize. But you know what always incentivizes? Other people.

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  • Good thinking, Past Paul.

    Good thinking, Past Paul.

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