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  • What On Earth? About the IGRC
  • The IGTC Podcast
  • Let’s Go Exploring!
  • Glossary of Terms
  • Support Me on Patreon!
  • Game Designs at Itch
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • A six shooter inscribed with magical runes, alongside a shot of whiskey sitting on a wooden table

    Inevitable: The Deep Dive

    Second of three reviews from the latest convention I’ve got a fraught relationship with Westerns. Specifically, it’s hard to keep the Western genre in my head separate from the history...

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  • Through the Hedgerow: a Deep Dive

    Per usual, I overprepared stuff for RinCon this year. I set myself up to run six things! But what I did get to play all turned out terrific for different reasons....

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  • Not Enough Months But At Least There Are Still Cons

    RinCon is coming up in Tucson this weekend and I’m gonna run myself ragged catching up with games I’ve wanted to run but simply haven’t had time: At our Burning...

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  • FiveEvil: An Unlikely Winner

    Readers may remember our terrific run with Handiwork Games’ a|state earlier this year. Just a great, smart game all around. Designer Morgan Davie took an old Forge-era indie fave and...

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  • Ugly Beautiful Books

    Thought experiment: What’s the ugliest game book you’d still pick off a shelf if you came across it again for the first time? Indie snobs will of course claim it’s...

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