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The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Indie Game Reading Club

    Raise a Flag

    January 31, 2020 - By Paul Beakley

    The Character Arc advancement system, one of the more notably post-trad mechanisms of this Invisible Sun game I’m running at home, has me thinking about flags. That is, the stuff...

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  • Indie Game Reading Club

    Inside You There Are Six Wolves

    January 22, 2020 - By Paul Beakley

    Movie critic Roger Ebert once famously said, “It’s not what a movie is about, it’s how it is about it.” The same thing applies to games. It’s why systems, among...

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  • Indie Game Reading Club

    Invisible Sun, Session 2: A Motivation Sandbox

    January 15, 2020 - By Paul Beakley

    We played our second session of Invisible Sun last night. It got me thinking about a whole stew of interconnected ideas: holding environment, buy-in, credibility, and incentives. If those things...

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  • Indie Game Reading Club

    Prep never survives contact with the players

    January 8, 2020 - By Paul Beakley

    This is one in a series I’ve been doing about Invisible Sun from Monte Cook Games. Click here to see everything I’ve written about the game up to now. Last...

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  • Indie Game Reading Club

    Invisible Sun: Setup and Session 1 is A Lot

    December 18, 2019 - By Paul Beakley

    Last night, for our final gathering of 2019, my Tuesday night game group made characters for next year’s Invisible Sun game. It was…A Lot. We might be done? I’m not...

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