Fief
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Day 12: Best story about waiting for players in a GMless game to finally get to the point in a scene they’ve called for but obviously had no idea why they wanted it in the first place?
#INDIEGAMEaDAY2016
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Day 11: Best unwanted outcome from procedural uncertainty?
#INDIEGAMEaDAY2016
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Day 10: When did you most recently refuse to play a trad game because the central facilitation role was granted too much creative authority?
#INDIEGAMEaDAY2016
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I misread a common old indiegame phrase …
I misread a common old indiegame phrase in another thread and have been thinking about the fruit-filled void all...