Day 27: What’s the very best playtest-stage game your friends probably haven’t heard of yet? How long ago did you play it and how much better was it than the current version? September 27, 2016August 28, 2020 Paul Beakley5 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Mutant: Genlab Alpha September 26, 2016 Paul BeakleyLeave a comment Mutant: Genlab Alpha Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 26: When you interrogate the nature of heroism in your game, do you prefer to directly or indirectly invoke Lacanianism? September 26, 2016August 28, 2020 Paul Beakley14 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 25: Do you like your scene framing hard, harder, or hardest? What’s the very hardest you’ve had your scene framed? September 25, 2016August 28, 2020 Paul Beakley9 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...
Day 24: What was the very saddest thing you wrote on an index card? September 24, 2016August 28, 2020 Paul Beakley7 Comments #INDIEGAMEaDAY2016 Share this:FacebookRedditTwitterTumblrPinterestEmailLike this:Like Loading...